dictionary = 
{
    ["DictKey_WptName_80"] = "",
    ["DictKey_ActionText_112"] = "2- Kobuleti'de pist 07'ye yaklaşırken barometrik 3.000 feette ve 260 deniz mili hızında ile 11 milde yaklaşıma başlayacaksınız. 5 mil sonra 1.500 fitte olacaksınız ve bu sizi piste 3 derecelik bir süzülüş yoluna yerleştirecektir. Süzülüş yolu açısınızı ölçmek için, HUD'da pitch merdiveni ile ilişkili olarak hız vektörünüzü referans alın. 3 derecelik bir uçuş yolu Hornet inişi için standarttır.\
\
Düz bir yaklaşım için HUD'da barometrik yükseklik göstermeye devam edeceğiz. Bu, IFR inişleri için de geçerli olacaktır.\
\
Devam etmek için boşluk tuşuna bas.",
    ["DictKey_WptName_11"] = "",
    ["DictKey_UnitName_67"] = "New Static Object #018",
    ["DictKey_GroupName_15"] = "New Static Object #003",
    ["DictKey_WptName_138"] = "",
    ["DictKey_ActionText_121"] = "We are now flying a heading of 250 degrees at 400 knots and 1,000 feet. Fly through the gates ahead which will place us at 800 feet and offset to the right of the runway. We don’t want to directly overfly the runway. Maintain an airspeed of 350 knots.\
\
Cage the velocity vector on the HUD by pressing [C].\
",
    ["DictKey_WptName_41"] = "",
    ["DictKey_UnitName_73"] = "",
    ["DictKey_GroupName_21"] = "New Static Object #005",
    ["DictKey_ActionText_101"] = "Now it is time to get the left engine started. Go ahead and left mouse click on the engine crank switch.",
    ["DictKey_ActionText_116"] = "As your roll out on the runway heading, fly to place the velocity vector on the runway threshold and use throttle adjustments to control your glidepath to be 3 degrees.\
\
Press [SPACEBAR] to continue.\
",
    ["DictKey_UnitName_7"] = "Player",
    ["DictKey_ActionText_128"] = "Do not flare the aircraft, but rather continue on the glidepath and touch down at no more than 800 feet per minute. \
\
Once down, use gentle rudder input to keep aligned down the runway and use nose wheel steering once below 75 knots.\
\
Once on the ground, press [W] to brake and bring the aircraft to a halt.",
    ["DictKey_WptName_145"] = "",
    ["DictKey_UnitName_25"] = "New Static Object #001",
    ["DictKey_GroupName_51"] = "New Static Object #014",
    ["DictKey_ActionText_124"] = "While on the downwind, establish on-speed AoA of 8.1 degrees by flying to maintain the velocity vector inside the E bracket on the HUD. Proper AoA is also indicated to the left of the HUD by the indexer lights. Keep a donut displayed in the center of the indexer.",
    ["DictKey_ActionText_117"] = "Using what you learned in the TACAN lesson, set the TACAN to 67X and a course of 70 degrees. This is the TACAN channel for Kobuleti airfield and it will provide us useful information to line up our downwind and final approach legs of the pattern.\
\
Press [SPACEBAR] when done and you are ready to un-pause the lesson.\
",
    ["DictKey_sortie_5"] = "VFR Airfield Straight In Landing",
    ["DictKey_UnitName_76"] = "New Static Object #021",
    ["DictKey_GroupName_6"] = "Player",
    ["DictKey_ActionText_119"] = "",
    ["DictKey_WptName_109"] = "",
    ["DictKey_GroupName_45"] = "New Static Object #012",
    ["DictKey_WptName_77"] = "",
    ["DictKey_ActionText_84"] = "1- Önceki derslerde kalkış ve navigasyonun nasıl yapıldığını öğrendik, ancak yukarı çıkanlar aşağı inmelidir de. Bu derste, doğrudan bir yaklaşım kullanarak Görsel Uçuş Kuralları (VFR) koşullarında bir havaalanına Hornet inişinin temellerini ele alacağız. Bu, daha sonraki Aletli Uçuş Kurallarıyla (IFR) iniş dersi için de yararlı olacaktır.\
\
Öncelikle bir havaalanına VFR düz yaklaşımının temellerini özetlemek istediğim için ders duraklatıldı.\
\
Bu dersi için önce, lütfen kılavuzda ve ilk derste açıklandığı gibi HUD sembolojisini bildiğinizden emin olun.\
\
Devam etmek için boşluk tuşuna bas.",
    ["DictKey_ActionText_99"] = "Now it is time to get the left engine started. Go ahead and left mouse click on the engine crank switch.",
    ["DictKey_WptName_105"] = "",
    ["DictKey_UnitName_43"] = "",
    ["DictKey_UnitName_61"] = "New Static Object #014",
    ["DictKey_WptName_144"] = "",
    ["DictKey_GroupName_30"] = "New Static Object #008",
    ["DictKey_UnitName_49"] = "New Static Object",
    ["DictKey_WptName_23"] = "",
    ["DictKey_WptName_8"] = "",
    ["DictKey_UnitName_79"] = "New Static Object #021",
    ["DictKey_WptName_38"] = "",
    ["DictKey_GroupName_33"] = "New Static Object #009",
    ["DictKey_UnitName_31"] = "New Static Object #001",
    ["DictKey_ActionText_125"] = "Once your left wingtip is abeam the runway threshold, start a 30 degree bank to the left while maintaining on-speed AoA. This is a bit tricky, use throttle to control your decent and stick pitch to control your angle of attack.",
    ["DictKey_WptName_17"] = "",
    ["DictKey_ActionText_137"] = "9- Aferin! Şimdi dersi [ESC] tuşuna basarak bitirebilirsiniz.",
    ["DictKey_WptName_104"] = "",
    ["DictKey_WptName_14"] = "",
    ["DictKey_GroupName_12"] = "New Static Object #002",
    ["DictKey_ActionText_114"] = "As your roll out on the runway heading, fly to place the velocity vector on the runway threshold and use throttle adjustments to control your glidepath to be 3 degrees.\
\
Press [SPACEBAR] to continue.\
",
    ["DictKey_GroupName_18"] = "New Static Object #004",
    ["DictKey_WptName_47"] = "",
    ["DictKey_GroupName_81"] = "New Static Object #024",
    ["DictKey_UnitName_46"] = "New Static Object",
    ["DictKey_GroupName_36"] = "New Static Object #010",
    ["DictKey_WptName_140"] = "",
    ["DictKey_UnitName_40"] = "New Static Object #010",
    ["DictKey_GroupName_72"] = "New Static Object #021",
    ["DictKey_GroupName_75"] = "New Static Object #022",
    ["DictKey_GroupName_66"] = "New Static Object #019",
    ["DictKey_descriptionNeutralsTask_4"] = "",
    ["DictKey_ActionText_133"] = "5- 250 deniz milinin altında devam edin ve iniş takımınızı [G] indirin ve flapları tam [SOL CTRL + F] açın.\
\
Gazları idleye ayarlayarak hava hızınızı azaltın. Ayrıca, daha hızlı yavaşlamak için sağ gaz kolundaki hız freni anahtarını kullanarak veya [SOL SHIFT + B] tuşlarına basarak hız freninizi uzatmak isteyebilirsiniz. Hız freni uzatıldığında gösterge panelindeki SPD BRK ışığına dikkat edin.\
\
140 deniz milinin altında yavaşladıkça, hız freni düğmesini kullanarak veya [SOL CTRL + B] tuşlarına basarak hız frenini geri çekin. 8.1 derecelik saldırı açısını korumak için gaz kolunu ve trimi ayarlayın…“E” braketine içindeki hız vektörü kullanarak .\
\
Hız vektörü bir sonraki geçidin ortasında tutularak kapıları, süzülüş yolunuz için bir referans olarak kullanın.",
    ["DictKey_WptName_141"] = "",
    ["DictKey_GroupName_27"] = "New Static Object #007",
    ["DictKey_UnitName_22"] = "New Static Object #001",
    ["DictKey_ActionText_98"] = "The Hornet comes equipped with an Inertial Navigation Systems, or INS. Use mouse right clicks to set the INS switch to the GND (ground) position. This will start our INS ground alignment.\
\
When the switch is set to GND, press [SPACEBAR].\
",
    ["DictKey_GroupName_42"] = "New Static Object",
    ["DictKey_UnitName_19"] = "New Static Object #001",
    ["DictKey_ActionText_92"] = "With the right engine running and generator power, place the left and right Digital Display Indicators, or DDIs, to the DAY position using right mouse button clicks. Rotate the Head Up Display, or HUD, brightness knob clockwise by placing your mouse over it and rotating your mouse wheel forward.\
\
Once you see video displayed on the left and right DDIs and HUD, press the [SPACEBAR].\
",
    ["DictKey_WptName_65"] = "",
    ["DictKey_ActionText_120"] = "",
    ["DictKey_ActionText_129"] = "Congratulations on landing the Hornet! With practice, this will become second nature. \
\
You can end the lesson now by pressing the [ESCAPE] key.\
",
    ["DictKey_ActionText_88"] = "Good job. Note that in the top left portion of the IFEI you can see the RPM and TEMP of both the left and right engines. These will be important for when we start the engines.\
\
We will now turn on the Axillary Power Unit, or APU. This is a small, self-contained engine that augments the bleed air system and will start turning the engines for engine starts.\
\
Please the APU switch in the ON position with a left mouse button click.\
",
    ["DictKey_ActionText_90"] = "Once the green light next to the APU switch comes on, move the Engine Crank switch to the Right, marked by the R, with a right mouse button click. This will allow the APU to power the Air Turbine Starter, which in turns allows the Aircraft Mounted Accessory Dive, or AMAD, to starting turning the fan blades within the engine.",
    ["DictKey_WptName_32"] = "",
    ["DictKey_WptName_110"] = "",
    ["DictKey_GroupName_60"] = "New Static Object #017",
    ["DictKey_ActionText_127"] = "As your nose comes around to the runway heading, uncage the velocity vector on the HUD by pressing [C] and fly to place the velocity vector on the runway threshold where you wish to touch down.\
\
While maintaining on-speed AoA, use your throttle to control your glidepath and stick pitch to control your angle of attack.\
\
",
    ["DictKey_GroupName_48"] = "New Static Object #013",
    ["DictKey_ActionText_136"] = "8- On-speed  AoA'yı koruyun ve uçağı HUD yükseklik göstergesinde gösterildiği gibi dakikada 750 feet'ten fazla olmayan dikey bir hız ile piste uçurun. \
\
Palye yapmayın.Burun tekerleği aşağı indiğinde, uçağı pistte ortada tutmak için dümeni kullanın ve durdurmak için tekerlek frenlerini [W] kullanın.",
    ["DictKey_GroupName_54"] = "New Static Object #015",
    ["DictKey_UnitName_58"] = "New Static Object #014",
    ["DictKey_ActionText_130"] = "3- Duraklatma kaldırıldıktan sonra gaz kolunu idleye düşürün ve ön kapılardan uçun.\
\
Hava hızınız 250 deniz milinin altına düştüğünde, iniş takımı kumanda kolunu aşağı hareket ettirerek iniş takımını indirin - Kola sol tıklayarak veya [G] tuşuna basarak bunu yapın. Ayrıca, Flap anahtarını aşağı, Full konumuna getirerek - düğmeye iki kez sol tıklayarak veya [SOL CTRL + F] tuşlarına basarak flapları tam olarak aşağı indirin.\
\
İniş takımları ve flaplar açıldıktan sonra, kapılardan uçmaya devam edin ve uçağı saldırı açısı hızına getirin. Bu, taşıyıcının (Uçak Gemisinin) hedef telini yakalamak için doğru kanca açısını elde edecek uygun AoA'dır. 8.1 derecelik bir saldırı açısı kuracağız, bu hız vektörünü HUD'da “E” braketinin ortasına yerleştirecektir. Ek olarak, 8.1 derecelik saldırı açısı hedefiniz, HUD çerçevesinin solundaki AoA Dizinleyici Işıkları ile gösterilir. Uygun AoA  (8.1 derece saldırı açısı) olduğunda, merkez, sarı daire aydınlatılır.\
\
Flaplar aşağıdayken AoA'yı ayarlarken süzülüş yolunuzu ve pitch  triminizi ayarlamak için gazı kullanın.\
\
Dengeli on-speed uçuş için bu uçuşun ilk bölümünü kullanın.\
\
Devam etmek için boşluk tuşuna bas.",
    ["DictKey_UnitName_28"] = "New Static Object #001",
    ["DictKey_WptName_106"] = "",
    ["DictKey_descriptionText_1"] = "In previous lessons we learned how to take off and navigate, but what goes up, must come down. In this lesson, we’ll go over the basics of landing a Hornet at an airfield in Visual Flight Rules (VFR) conditions using a straight-in approach. This will also be useful for the later Instrument Flight Rules (IFR) landing lesson.",
    ["DictKey_UnitName_55"] = "New Static Object #014",
    ["DictKey_UnitName_13"] = "New Static Object #001",
    ["DictKey_WptName_74"] = "",
    ["DictKey_WptName_143"] = "",
    ["DictKey_GroupName_69"] = "New Static Object #020",
    ["DictKey_ActionText_134"] = "6- Bu noktada, HUD üzerindeki “E” braketinin ortasındaki hız vektörüyle gösterilen 8.1 derecelik bir saldırı açısında olmalısınız. Süzülüş yolunuzu “E” braketini pist eşiğinin üzerine gelecek şekilde ayarlamak için gaz kolu girişini kullanın. AoA'yı korumak için pitch trimini kullanın.\
\
Şimdi piste kadar 3 derecelik bir süzülüş yolunda olmalısınız.",
    ["DictKey_GroupName_24"] = "New Static Object #006",
    ["DictKey_WptName_146"] = "",
    ["DictKey_ActionText_86"] = "With that out of the way, we will now enable the two batteries. This will allow operation of the canopy and power the engine igniters. You’ll also notice that the Integrated Fuel and Engine Indicator (or IFEI) in the lower left portion of the instrument panel will have power.\
\
Move the battery switch to the ON position with a right mouse button click.\
",
    ["DictKey_WptName_71"] = "",
    ["DictKey_WptName_108"] = "",
    ["DictKey_GroupName_63"] = "New Static Object #018",
    ["DictKey_WptName_107"] = "",
    ["DictKey_UnitName_52"] = "",
    ["DictKey_GroupName_9"] = "New Static Object #001",
    ["DictKey_WptName_56"] = "",
    ["DictKey_WptName_68"] = "",
    ["DictKey_UnitName_82"] = "New Static Object #021",
    ["DictKey_ActionText_118"] = "We are now flying a heading of 250 degrees at 400 knots and 1,000 feet. Fly through the gates ahead which will place us at 800 feet and offset to the right of the runway. We don’t want to directly overfly the runway. Maintain an airspeed of 350 knots.\
\
Cage the velocity vector on the HUD by pressing [C].\
",
    ["DictKey_ActionText_95"] = "The Support page has several sub-pages line the Checklist, Engine, Fuel, ADI and HIS pages. For now though, press the FCS pushbutton to select the Flight Control System page.",
    ["DictKey_GroupName_39"] = "New Static Object #011",
    ["DictKey_GroupName_78"] = "New Static Object #023",
    ["DictKey_WptName_26"] = "",
    ["DictKey_ActionText_131"] = "4- Hazır olduğunuzda, Boşluk tuşuna basın; dersin duraklamasını kaldıracağım.",
    ["DictKey_UnitName_16"] = "New Static Object #001",
    ["DictKey_ActionText_97"] = "During this lesson and future lessons, you will often see and hear the Master Caution. This is the large, yellow labeled button on the instrument panel that will light when any caution condition is triggered. There will also be an accompanying “deedle deedle” sound.\
\
Pressing this button [N] will acknowledge the caution and extinguish the light. Further presses of the button will re-stack caution and advisory notices along the bottom of the left DDI. If the left DDI is not on, then the caution and notices will be displayed on another display.\
\
\
",
    ["DictKey_ActionText_132"] = "When you are ready, press [SPACEBAR] and I will un-pause the lesson.",
    ["DictKey_ActionText_113"] = "Once on the downwind leg, establish yourself at 600 feet and slow the aircraft to on-speed Angle of Attack of 8.1 degrees. This can most easily be seen on the HUD by keeping the vertical velocity indicator inside the E bracket. To the left of the HUD frame are the Angle of Attack Indexer Lights. When on-speed, the center “donut” should be lit.\
 \
Lower your landing gear by pressing [G] and lower the flaps to full down by pressing [LEFT CTRL + F].\
\
Maintain on-speed angle of attack during the downwind leg.\
\
Press [SPACEBAR] to continue.\
",
    ["DictKey_WptName_35"] = "",
    ["DictKey_WptName_53"] = "",
    ["DictKey_WptName_59"] = "",
    ["DictKey_WptName_103"] = "",
    ["DictKey_UnitName_70"] = "New Static Object #018",
    ["DictKey_UnitName_64"] = "",
    ["DictKey_WptName_20"] = "",
    ["DictKey_WptName_83"] = "",
    ["DictKey_WptName_50"] = "",
    ["DictKey_ActionText_94"] = "On the left DDI, press the MENU pushbutton to bring us to the Support (SUPT) page. ",
    ["DictKey_WptName_29"] = "",
    ["DictKey_ActionText_123"] = "Now on the downwind leg, lower your landing gear [G] and set flaps to FULL [LEFT CTRL + F] once below 250 knots.\
\
While doing this, maintain 600 feet.\
",
    ["DictKey_ActionText_100"] = "Now it is time to get the left engine started. Go ahead and left mouse click on the engine crank switch.\
\
Once the left engine is at 20% RPM on the IFEI, press [LEFT ALT + HOME] to move the left throttle from OFF to IDLE.\
\
When the left engine is at 60% RPM, press the [SPACEBAR] to continue.\
",
    ["DictKey_UnitName_34"] = "New Static Object #001",
    ["DictKey_descriptionBlueTask_3"] = "Follow tutorial direction.",
    ["DictKey_UnitName_37"] = "",
    ["DictKey_GroupName_57"] = "New Static Object #016",
    ["DictKey_UnitName_10"] = "",
    ["DictKey_descriptionRedTask_2"] = "",
    ["DictKey_ActionText_115"] = "Prior to touchdown, do not flair the aircraft, but rather let it fly into the runway with no more than 740 feet per minute, as indicated above your altitude on the HUD.\
\
That is an overview of what we will be doing. Before we try this out though, lets first set up a couple of things in the cockpit.\
\
First, set the altimeter display on the HUD to display radar (RDR) altitude.\
",
    ["DictKey_WptName_139"] = "",
    ["DictKey_ActionText_91"] = "Once the right engine RPM has reached 20%, as indicated on the IFEI, press [LEFT SHIFT + HOME] to move the right throttle from OFF to IDLE. This in turn will introduce fuel into the engine combustion chamber and start the engine ignitors.  \
\
Once the right engine RPM has reached 60%, the right engine start cycle is complete and the right generator is automatically engaged.\
\
Once at 60%, press the [SPACEBAR].\
",
    ["DictKey_ActionText_122"] = "Approaching the end of the runway, we will continue to follow the gates for a 180 degree turn into the downwind leg. The rate of turn will be based on a G that is 1% of our airspeed. In this case, 3.5 G for 350 knots.\
\
As you break into the pattern, keep your velocity vector just below the horizon line on the HUD for a descending turn to 600 feet.\
",
    ["DictKey_WptName_102"] = "",
    ["DictKey_WptName_44"] = "",
    ["DictKey_ActionText_93"] = "In the lower center of the instrument panel is the Multi-Purpose Color Display, or MPCD. Place your mouse over the power and brightness know and rotate your mouse wheel forward until the knob is set to full bright. It will take a moment to power on.\
\
Press the [SPACEBAR] once you see video displayed to the MPCD.\
",
    ["DictKey_WptName_111"] = "",
    ["DictKey_ActionText_135"] = "7- On-speed AoA'yı koruyun ve süzülüş yolunuz pist eşiği ile hizalanmalıdır.",
    ["DictKey_ActionText_96"] = "The FCS page shows the status of the control surfaces and any detected FCS errors. The Xs indicate detected errors, but we will address these once the left engine is started.\
\
Press the [SPACEBAR] to continue.\
",
    ["DictKey_ActionText_126"] = "Okay, turn to base.",
    ["DictKey_WptName_62"] = "",
    ["DictKey_WptName_142"] = "",
} -- end of dictionary
